Game Icon
DEAD RISING
Platform
360
Achievements
42 / 50
Gamerscore
G 840 / 1,000
Last Activity
April 1st, 2011
84% complete
Zombie Hunter
Zombie Hunter
TYPE: 1 Play REQ: Defeat at least 1,000 zombies.
G 20
✓ May 28th, 2007
Self Defense
Self Defense
TYPE: 1 Play REQ: Defeat at least 1 psychopath.
G 20
✓ January 1st, 1753
Peace Keeper
Peace Keeper
TYPE: 1 Play REQ: Defeat at least 5 psychopaths.
G 20
✓ May 18th, 2008
Zombie Killer
Zombie Killer
TYPE: 1 Play REQ: Defeat at least 10,000 zombies.
G 20
✓ May 17th, 2008
Punisher
Punisher
TYPE: 1 Play REQ: Defeat at least 10 psychopaths.
G 20
✓ June 2nd, 2008
Legendary Soldier
Legendary Soldier
TYPE: 1 Play REQ: Defeat at least 10 special forces soldiers.
G 20
✓ May 20th, 2008
Hella Copter
Hella Copter
TYPE: 1 Play REQ: Successfully repel a helicopter..
G 20
✓ May 20th, 2008
Tour Guide
Tour Guide
TYPE: 1 Play REQ: Escort 8 survivors at once.
G 20
✓ June 6th, 2008
Frank the Pimp
Frank the Pimp
TYPE: 1 Play REQ: Simultaneously escort 8 female survivors.
G 20
✓ June 6th, 2008
Humanist
Humanist
TYPE: 1 Play REQ: Get at least 10 survivors out of the mall.
G 20
✓ May 20th, 2008
Strike!
Strike!
TYPE: 1 Play REQ: Send at least 10 zombies flying with bowling balls.
G 20
✓ May 17th, 2008
Costume Party
Costume Party
TYPE: 1 Play REQ: Place novelty masks on at least 10 zombies.
G 20
✓ January 1st, 1753
Raining Zombies
Raining Zombies
TYPE: 1 Play REQ: Knock at least 30 zombies aside with a parasol.
G 20
✓ May 28th, 2007
Gourmet
Gourmet
TYPE: 1 Play REQ: Eat all types of food available in the mall.
G 20
✓ May 18th, 2008
Item Smasher
Item Smasher
TYPE: Total REQ: Break at least 100 items.
G 20
✓ January 1st, 1753
Bullet Point
Bullet Point
TYPE: 1 Play REQ: Fire at least 1,000 bullets.
G 20
✓ May 17th, 2008
Perfect Gunner
Perfect Gunner
TYPE: 1 Play REQ: Don't miss with a machine gun.
G 20
✓ May 20th, 2008
Photojournalist
Photojournalist
TYPE: 1 Play REQ: Score at least 1,500 PP from a single photo.
G 20
✓ May 17th, 2008
The Artiste
The Artiste
TYPE: 1 Play REQ: Score at least 3,000 PP from a single photo.
G 20
✓ May 17th, 2008
Group Photo
Group Photo
TYPE: 1 Play REQ: Get 50 Target Markers with the camera.
G 20
✓ January 1st, 1753
Portraiture
Portraiture
TYPE: 1 Play REQ: Photograph at least 10 survivors.
G 20
✓ January 1st, 1753
Psycho Photo
Psycho Photo
TYPE: 1 Play REQ: Photograph at least 4 psychopaths.
G 20
✓ June 1st, 2008
Psycho Collector
Psycho Collector
TYPE: 1 Play REQ: Photograph at least 10 psychopaths.
G 20
✓ June 2nd, 2008
PP Collector
PP Collector
TYPE: 1 Play REQ: Photograph all PP Stickers.
G 20
✓ June 7th, 2008
Snuff Shot B
Snuff Shot B
TYPE: 1 Play REQ: Successfully photograph zombie Brad.
G 20
✓ May 18th, 2008
Snuff Shot J
Snuff Shot J
TYPE: 1 Play REQ: Successfully photograph zombie Jessie.
G 20
✓ May 19th, 2008
Indoorsman
Indoorsman
TYPE: 1 Play REQ: Spend at least 24 hours indoors.
G 20
✓ May 18th, 2008
Outdoorsman
Outdoorsman
TYPE: 1 Play REQ: Spend at least 24 hours outdoors.
G 20
✓ May 18th, 2008
Freefall
Freefall
TYPE: 1 Play REQ: Drop from a height of at least 16 feet (5 meters).
G 20
✓ January 1st, 1753
Marathon Runner
Marathon Runner
TYPE: Total REQ: Cover a distance of 26.2 miles (42.195 km).
G 20
✓ January 1st, 1753
Carjacker
Carjacker
TYPE: 1 Play REQ: Steal the convicts' vehicle.
G 20
✓ January 1st, 1753
Stunt Driver
Stunt Driver
TYPE: 1 Play REQ: Jump a car at least 33 feet (10 meters).
G 20
✓ May 17th, 2008
Stunt Rider
Stunt Rider
TYPE: 1 Play REQ: Jump a motorcycle at least 33 feet (10 meters).
G 20
✓ May 17th, 2008
Zombie Road
Zombie Road
TYPE: 1 Play REQ: Walk over 33 feet (10 meters) on the backs of zombies using the Zombie Ride.
G 20
✓ May 18th, 2008
Zombie Genocider
Zombie Genocider
TYPE: 1 Play REQ: Defeat at least 53,594 zombies.
G 20
✓ June 5th, 2008
Karate Champ
Karate Champ
TYPE: 1 Play REQ: Defeat at least 1,000 zombies barehanded.
G 20
✓ May 20th, 2008
Sharp Dresser
Sharp Dresser
TYPE: Total REQ: Change into at least 20 different costumes.
G 20
✓ May 18th, 2008
Level Max
Level Max
TYPE: Total REQ: Reach Lv. 50.
G 20
✓ June 6th, 2008
Unbreakable
Unbreakable
TYPE: 1 Play REQ: Get the ture ending without being knocked out.
G 20
✓ June 2nd, 2008
Overtime Mode
Overtime Mode
TYPE: 1 Play REQ: Unveil all CASES and be at the heliport at noon.
G 20
✓ June 2nd, 2008
∞ Mode
∞ Mode
TYPE: 1 Play REQ: Get the true ending.
G 20
✓ June 2nd, 2008
3 Day Survivor
3 Day Survivor
TYPE: 1 Play REQ: Survive for at least 72 hours.
G 20
✓ January 1st, 1753
7 Day Survivor
🔒
7 Day Survivor
TYPE: 1 Play REQ: Survive for at least 7 days.
G 20
Full Set
🔒
Full Set
TYPE: Total REQ: Collect all portraits in the NOTEBOOK.
G 20
Life Saver
🔒
Life Saver
TYPE: 1 Play REQ: Get at least 20 survivors out of the mall..
G 20
Saint
🔒
Saint
TYPE: 1 Play REQ: Get at least 50 survivors out of the mall.
G 20
Census Taker
🔒
Census Taker
TYPE: 1 Play REQ: Photograph at least 50 survivors.
G 20
Transmissionary
🔒
Transmissionary
TYPE: 1 Play REQ: Answer all calls from Otis.
G 20
Clothes Horse
🔒
Clothes Horse
TYPE: Total REQ: Change into all costumes available in the mall.
G 20
5 Day Survivor
🔒
5 Day Survivor
TYPE: 1 Play REQ: Survive for at least 5 days.
G 20