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Sherlock Holmes
Platform
360
Achievements
40 / 40
Gamerscore
G 1,000 / 1,000
Last Activity
January 1st, 1753
100% complete 🏆
Complex case
Complex case
End the Jack the Ripper investigation.
G 150
✓ January 1st, 1753
Curious
Curious
Study all the objects in Sherlock Holmes's apartment.
G 80
✓ January 1st, 1753
Art lover
Art lover
Study all the pictures in the house of ill repute.
G 80
✓ January 1st, 1753
Crime doesn't pay
Crime doesn't pay
Replace the stolen jewels with the rusty tableware before going to see Bluto.
G 80
✓ January 1st, 1753
Dogged
Dogged
Hack off a pig's head.
G 80
✓ January 1st, 1753
Charitable soul
Charitable soul
Treat the captain.
G 30
✓ January 1st, 1753
Rational
Rational
Fill in the deduction board.
G 30
✓ January 1st, 1753
Ingenious
Ingenious
Access the first floor of the Finley lodgings.
G 30
✓ January 1st, 1753
Snake charmer
Snake charmer
Obtain the tanner's mask.
G 30
✓ January 1st, 1753
Strategist
Strategist
Enter the police station unseen.
G 30
✓ January 1st, 1753
Tenacious
Tenacious
Access the barricaded room on the first floor.
G 30
✓ January 1st, 1753
Cool
Cool
Bluff the crooks.
G 30
✓ January 1st, 1753
Resourceful
Resourceful
Obtain access to the butcher's shop.
G 30
✓ January 1st, 1753
Shrewd
Shrewd
Find Sherlock some water.
G 30
✓ January 1st, 1753
Clever
Clever
Open the briefcase belonging to agent Humphries.
G 10
✓ January 1st, 1753
Director
Director
Reconstruct the hand movements of Polly Nichols's murderer.
G 10
✓ January 1st, 1753
Methodical
Methodical
Reconstruct Walter Sickert's cane.
G 10
✓ January 1st, 1753
Patient
Patient
Reconstruct the torn up reports.
G 10
✓ January 1st, 1753
Organised
Organised
Fill in the timescale of the murder of Polly Nichols.
G 10
✓ January 1st, 1753
Model pupil
Model pupil
Open the jar containing the heart.
G 10
✓ January 1st, 1753
Skilful
Skilful
Use the magnet to retrieve the lock pick.
G 10
✓ January 1st, 1753
Eagle eye
Eagle eye
Retrieve the amulet from under the floor.
G 10
✓ January 1st, 1753
Handyman
Handyman
Repair the gas leak.
G 10
✓ January 1st, 1753
Logical mind
Logical mind
Find the encyclopaedia of perfume.
G 10
✓ January 1st, 1753
Sensitive nose
Sensitive nose
Solve the puzzle of the perfume.
G 10
✓ January 1st, 1753
Lock picker
Lock picker
Pick the lock leading to the cells.
G 10
✓ January 1st, 1753
Deciphering expert
Deciphering expert
Decipher the coded message.
G 10
✓ January 1st, 1753
Technician
Technician
Reconnect the cables on the goods lift.
G 10
✓ January 1st, 1753
Dexterous
Dexterous
Dismantle the combination lock.
G 10
✓ January 1st, 1753
Cheeky
Cheeky
Obtain the clues by phone.
G 10
✓ January 1st, 1753
Historian
Historian
Open Tumblety's briefcase.
G 10
✓ January 1st, 1753
The crime weapon
The crime weapon
Find out what type of knife Jack the Ripper uses.
G 10
✓ January 1st, 1753
Analytical mind
Analytical mind
Fill in the timescale of the double murder.
G 10
✓ January 1st, 1753
Make-up artist
Make-up artist
Create a dummy that resembles Jack the Ripper.
G 10
✓ January 1st, 1753
Pinpointing the killer
Pinpointing the killer
Find out the district in which Jack the Ripper lives.
G 10
✓ January 1st, 1753
Journalist
Journalist
Replace the correct labels on the compartments.
G 10
✓ January 1st, 1753
Surgeon
Surgeon
Find the internal organ missing from the corpse.
G 10
✓ January 1st, 1753
Snoop
Snoop
Find the correct file at the Imperial Club.
G 10
✓ January 1st, 1753
Relentless logic
Relentless logic
Fill in the 5 conclusion boards.
G 10
✓ January 1st, 1753
The killer's identity
The killer's identity
Reveal the identity of Jack the Ripper.
G 10
✓ January 1st, 1753