Game Icon
DEAD RISING
Platform
360
Achievements
0 / 50
Gamerscore
G 0 / 1,000
Last Activity
February 20th, 2013
0% complete
7 Day Survivor
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7 Day Survivor
TYPE: 1 Play REQ: Survive for at least 7 days.
G 20
Zombie Hunter
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Zombie Hunter
TYPE: 1 Play REQ: Defeat at least 1,000 zombies.
G 20
Self Defense
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Self Defense
TYPE: 1 Play REQ: Defeat at least 1 psychopath.
G 20
Peace Keeper
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Peace Keeper
TYPE: 1 Play REQ: Defeat at least 5 psychopaths.
G 20
Zombie Killer
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Zombie Killer
TYPE: 1 Play REQ: Defeat at least 10,000 zombies.
G 20
Punisher
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Punisher
TYPE: 1 Play REQ: Defeat at least 10 psychopaths.
G 20
Legendary Soldier
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Legendary Soldier
TYPE: 1 Play REQ: Defeat at least 10 special forces soldiers.
G 20
Hella Copter
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Hella Copter
TYPE: 1 Play REQ: Successfully repel a helicopter..
G 20
Tour Guide
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Tour Guide
TYPE: 1 Play REQ: Escort 8 survivors at once.
G 20
Frank the Pimp
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Frank the Pimp
TYPE: 1 Play REQ: Simultaneously escort 8 female survivors.
G 20
Full Set
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Full Set
TYPE: Total REQ: Collect all portraits in the NOTEBOOK.
G 20
Humanist
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Humanist
TYPE: 1 Play REQ: Get at least 10 survivors out of the mall.
G 20
Life Saver
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Life Saver
TYPE: 1 Play REQ: Get at least 20 survivors out of the mall..
G 20
Saint
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Saint
TYPE: 1 Play REQ: Get at least 50 survivors out of the mall.
G 20
Strike!
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Strike!
TYPE: 1 Play REQ: Send at least 10 zombies flying with bowling balls.
G 20
Costume Party
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Costume Party
TYPE: 1 Play REQ: Place novelty masks on at least 10 zombies.
G 20
Raining Zombies
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Raining Zombies
TYPE: 1 Play REQ: Knock at least 30 zombies aside with a parasol.
G 20
Gourmet
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Gourmet
TYPE: 1 Play REQ: Eat all types of food available in the mall.
G 20
Item Smasher
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Item Smasher
TYPE: Total REQ: Break at least 100 items.
G 20
Bullet Point
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Bullet Point
TYPE: 1 Play REQ: Fire at least 1,000 bullets.
G 20
Perfect Gunner
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Perfect Gunner
TYPE: 1 Play REQ: Don't miss with a machine gun.
G 20
Photojournalist
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Photojournalist
TYPE: 1 Play REQ: Score at least 1,500 PP from a single photo.
G 20
The Artiste
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The Artiste
TYPE: 1 Play REQ: Score at least 3,000 PP from a single photo.
G 20
Group Photo
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Group Photo
TYPE: 1 Play REQ: Get 50 Target Markers with the camera.
G 20
Portraiture
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Portraiture
TYPE: 1 Play REQ: Photograph at least 10 survivors.
G 20
Census Taker
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Census Taker
TYPE: 1 Play REQ: Photograph at least 50 survivors.
G 20
Psycho Photo
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Psycho Photo
TYPE: 1 Play REQ: Photograph at least 4 psychopaths.
G 20
Psycho Collector
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Psycho Collector
TYPE: 1 Play REQ: Photograph at least 10 psychopaths.
G 20
PP Collector
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PP Collector
TYPE: 1 Play REQ: Photograph all PP Stickers.
G 20
Snuff Shot B
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Snuff Shot B
TYPE: 1 Play REQ: Successfully photograph zombie Brad.
G 20
Snuff Shot J
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Snuff Shot J
TYPE: 1 Play REQ: Successfully photograph zombie Jessie.
G 20
Transmissionary
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Transmissionary
TYPE: 1 Play REQ: Answer all calls from Otis.
G 20
Indoorsman
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Indoorsman
TYPE: 1 Play REQ: Spend at least 24 hours indoors.
G 20
Outdoorsman
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Outdoorsman
TYPE: 1 Play REQ: Spend at least 24 hours outdoors.
G 20
Freefall
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Freefall
TYPE: 1 Play REQ: Drop from a height of at least 16 feet (5 meters).
G 20
Marathon Runner
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Marathon Runner
TYPE: Total REQ: Cover a distance of 26.2 miles (42.195 km).
G 20
Carjacker
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Carjacker
TYPE: 1 Play REQ: Steal the convicts' vehicle.
G 20
Stunt Driver
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Stunt Driver
TYPE: 1 Play REQ: Jump a car at least 33 feet (10 meters).
G 20
Stunt Rider
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Stunt Rider
TYPE: 1 Play REQ: Jump a motorcycle at least 33 feet (10 meters).
G 20
Zombie Road
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Zombie Road
TYPE: 1 Play REQ: Walk over 33 feet (10 meters) on the backs of zombies using the Zombie Ride.
G 20
Zombie Genocider
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Zombie Genocider
TYPE: 1 Play REQ: Defeat at least 53,594 zombies.
G 20
Karate Champ
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Karate Champ
TYPE: 1 Play REQ: Defeat at least 1,000 zombies barehanded.
G 20
Sharp Dresser
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Sharp Dresser
TYPE: Total REQ: Change into at least 20 different costumes.
G 20
Clothes Horse
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Clothes Horse
TYPE: Total REQ: Change into all costumes available in the mall.
G 20
Level Max
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Level Max
TYPE: Total REQ: Reach Lv. 50.
G 20
Unbreakable
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Unbreakable
TYPE: 1 Play REQ: Get the ture ending without being knocked out.
G 20
Overtime Mode
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Overtime Mode
TYPE: 1 Play REQ: Unveil all CASES and be at the heliport at noon.
G 20
∞ Mode
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∞ Mode
TYPE: 1 Play REQ: Get the true ending.
G 20
3 Day Survivor
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3 Day Survivor
TYPE: 1 Play REQ: Survive for at least 72 hours.
G 20
5 Day Survivor
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5 Day Survivor
TYPE: 1 Play REQ: Survive for at least 5 days.
G 20